Never When City (Game)/Advancement

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Never When City
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Game Details Never When City (Game), Character Creation, Skills, Origins, Mantles, Advancement, Special Rules, Creatures, Quotes Page
Player Characters Corvus, Melvin, Ormod, Jacob
Major NPCs Thë Lörd Hëlmüt, Mr. Riddle
Major Locations Never When City
Factions The Empire, KHO, Grand Khanate, Cult of the Unraveler
v · d · e


Minor Milestones

At the end of each Session. Adjusting, not improving.

Do one:

  • Swap ratings within same column
  • Swap a stunt
  • Exchange refresh for a stunt as long as you keep min. 1 refresh, or drop a stunt to regain refresh up to base refresh amount.
  • Rename 1 aspect that isn’t your high concept

Significant Milestone

Approximately every 3 sessions

Growth and some improvement. Get a Minor Milestone, Plus all, some, or none of:

  • Exchange one stunt or refresh for a stunt from another mantle, assuming you already have all the applicable conditions the stunt interacts with. (see Major Milestone for gaining Conditions)
  • Improve a Profession or Temporal rating by 1, up to current Max

Major Milestone

Approximately every 3 Significant Milestones

Minor and Significant bonuses, Plus all, some, or none of:

  • Gain Refresh, which you may spend immediately.
  • Exchange 1 refresh for a condition from another Mantle
  • Rename your high concept